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Emotional Design Education

Mental Health Education Platform

Placeholder overview for the mental health education platform project. Replace with a concise summary of the user need and your impact.

Timeline TBD
My role UX Designer
Methods Workshops, Content Strategy, Testing
Tools Figma, Notion
Placeholder project cover image

Project overview

Describe the educational platform, the target users, and the core problem you were solving.

User research

Summarise how you understood user needs, what insights emerged, and how they guided the platform design.

Placeholder image
Replace this example with a diagram, prototype screenshot, or research artifact.

Design response

Outline the chosen solution, interaction patterns, and visual system you created for the platform.

Reflection

Write down the outcome, the lessons learned, and any next steps for this project.